PESTILENT Version: Disk Masters Expansion 1
Blooming flowers eventually fall to rot and ruin…
Introducing the first expansion to Disk Masters, it’s VERDANT Version: Disk Masters Expansion 1!
Disk Masters is a monster battling/collecting game focused on creating the monsters (called Summons) of your dreams! Summon them in epic matches or collect them to add to your Summon arsenal!
In this massive expansion for the original Disk Masters game comes…
- -DOZENS of new Summons
- -ULTRA SKILLS to add some extra firepower to your monsters
- -ABILITIES for your Summon that can change the tide of combat!
This IS an expansion, but within this beautifully crafted PDF you can find all of the rules for Disk Masters alongside the new information presented!
Please leave a review if you would like, and comment below any compliments, complaints, or questions!
Enjoy the Gatcha region, Summoners!
Status | Released |
Category | Physical game |
Rating | Rated 4.8 out of 5 stars (5 total ratings) |
Author | EfanGamez |
Genre | Role Playing |
Tags | Casual, disk-masters, Magic, Pixel Art, Sci-fi, Tabletop role-playing game |
Purchase
In order to download this game you must purchase it at or above the minimum price of $4.99 USD. You will get access to the following files:
Exclusive content
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Community Copies!
Here are some community copies to snag for free! If someone buys a copy of this game, I'll add 5 more free copies in its place!
Comments
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What's the difference between the PESTILENT version and the VERDANT version?
The only difference are the mainline mythic monsters! The expansion also contains a new mechanic involving ultra powerful moves!
Feel free, also, to modify the rules or mechanics, and, if you’d like, add some player-character stats from other systems to spice up character interactions!
Huh, normal comments instead of the like community topic posts thing on the other pages.
I made a Summon with no direct damage moves just Confusion and Blind and I love that that is okay.
I love so much that I can have a summon that makes the opponent hit themself as their sole means of damaging.
And if my opponent tries to just wait it out then my Summon can rest to replenish MP, so my opponent has no real choice but to go for the gamble.
I love so much that the game will just Allow that.
Yeeeeep! I take after Monster Rancher in that regard. I always am a big fan of not-so-apparent builds that end up working like a charm. Stall builds are really fun, I’ve noticed lol. I’m so happy you enjoy it!
Personally I see it as less a stall build and moreso a "Turn O. P. builds against themselves" build.
I can just imagine a Summon built with low Health and Speed, plenty of accuracy drops from ability and skill choice, and but so much Sheer Damage and Defence and perhaps even healup too as to have the strategy "Wait for the high roll while being invincible."
And, by how Confusion reads to my eye, seems it bypasses enemy Rs when triggered!
Now, a high HP high accuracy build would have no such worries... but it won't be cleaving through my Summons in a single connecting attack, nor basically irrelevancing any attempts I'd make at hurting it.